We present a technique to embed information invisible to the eye inside 3D printed objects. The information is integrated in the object model, and then fabricated using off-the-shelf dual-head FDM (Fused Deposition Modeling) 3D printers. Our process does not require human intervention during or after printing with the integrated model. The information can be arbitrary symbols, such as icons, text,binary, or handwriting. To retrieve the information, we evaluate two different infrared-based imaging devices that are readily available-thermal cameras and near-infrared scanners. Based on our results, we propose design guidelines for a range of use cases to embed and extract hidden information. We demonstrate how our method can be used for different applications, such as interactive thermal displays, hidden board game tokens, tagging functional printed objects, and autographing non-fungible fabrication work.
We present what is to our knowledge a novel technique for efficient suppression of the zero-order beam inherent in light patterns projected via phase-only computer-generated holograms (CGHs). Encoding a CGH on a spatial light modulator (SLM) with a limited fill factor produces a disturbing zero-order beam at the optical axis. Here, we propose to derive a CGH, which includes holographic information to project a corrective beam that destructively interferes with the zero-order beam. The CGH for projecting arbitrary light patterns plus a corrective beam are derived using the Gerchberg-Saxton algorithm where the iterations impose both amplitude and phase constraints for the target field pattern at the Fourier plane. As proof of principle, we analyze the viability of the technique by simulating the performance when applied on a practical SLM with a limited fill factor, fixed number of phase-shifting pixels, and wavefront distortion associated with the surface roughness of the SLM.