Blockchain Papers

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Jul 12, 2024·9ª Arte (São Paulo)
1 cites
Formas de financiamento e pluralidade na produção de quadrinhos com temática indígena

Karoline Caetano Brito

This article is part of a larger study on the representations of Indigenous characters in national comic books. One of its premises is understanding how the production of these comics is made possible at separate times and how distinct types of financing can influence the content of published works. In this context, the main objective of the article is to analyze the relationships between forms of financing and the plurality of voices that produce these works. It is believed that different forms of financing provide, in addition to the decentralization of publications, a plurality of voices and narratives. To support this analysis, a dialogue is established between Anthropology and comic books through Tavares (2019), Chinen (2019) and Vergueiro (2017).

Open access
Cultural, Media, and Literary Studies
Education and Digital Technologies
Urban and sociocultural dynamics
Original source
Feb 28, 2023·19th CONTECSI International Conference on Information Systems and Technology Management
0 cites
A CRYPTOCURRENCY GAMES CATALOG FROM A LITERATURE REVIEW UM CATALOGO DE JOGOS DE CRIPTOMOEDAS A PARTIR DE UMA REVISAO DA LITERATURA

George Felipe de Magalhaes Silva, Sandro Ronaldo Bezerra Oliveira

During the last 4 years, there has been a lot of talk about cryptocurrencies and non-fungible tokens, better known as NTFs. The gaming market was significantly impacted by this phenomenon, where several products of the most varied genres and proposals were launched, where we have: RPGs, Collectibles, Games based on Battle Royale and turn games. However, it was possible to find a small number of scientific materials about games included in this category, aiming at this problem, the work developed here aims to explore several games included in the cryptocurrency market and catalog their characteristics, aiming to collaborate with a addition to the available works on the topic. Durante os últimos 4 anos, muito falou-se sobre criptomoedas e tokens não fungíveis, mais conhecidos como NTFs. O mercado de jogos foi impactado significativamente por esse fenômeno onde, se deu o lançamento de diversos produtos dos mais variados gêneros e propostas onde temos: RPGs, Colecionáveis, Jogos baseados em Battle Royale e jogos de turno. No entanto, foi possível constatar um pequeno número de materiais de cunho científico acerca de jogos inclusos nessa categoria, visando tal problema, o trabalho aqui desenvolvido tem como objetivo explorar diversos jogos inclusos no mercado de criptomoedas e catalogar as suas características, visando colaborar com uma adição aos trabalhos disponíveis sobre o tema.

Open access
Cultural, Media, and Literary Studies
Psychology and Mental Health
Business Strategy and Innovation
Original source
Oct 19, 2022·Zenodo (CERN European Organization for Nuclear Research)
0 cites
DIREITO DIGITAL BRASILEIRO: MOEDAS DIGITAIS E BITCOIN

Jean Moraes dos Santos, Alex dos Reis Fernandes

A cada dia novas tecnologias são apresentadas ao mundo trazendo novas facilidades para nossa vida. O ritmo com que elas são atualizadas e criadas torna difícil seu acompanhamento, com a evolução destas tecnologias, muitas transações comerciais hoje são realizadas através da internet., estas transações são realizadas quase que exclusivamente com a participação de uma instituição financeira atuando como mediadora, uma terceira parte. Por isso, este artigo teve como objetivo geral discorrer acerca do ordenamento jurídico brasileiro no que tange às moedas digitais. Para alcançar o objetivo proposto, foi utilizado o método de revisão de literatura. A pesquisa concluiu que, assim como o ouro, o Bitcoin não se deteriora e é perfeitamente divisível, não tem autoridade emissora ou país de origem, portanto, é uma moeda verdadeiramente global, portanto, pode se tornar o meio de troca entre quaisquer duas partes em qualquer lugar do mundo.

Open access
Education and Digital Technologies
Cultural, Media, and Literary Studies
Original source
Apr 14, 2015·Cadernos de Tradução
2 cites
Identidades cruzadas: História do Cerco de Lisboa e Geschichte Der Belagerung Von Lissabon

Orlando Grossegesse

It is well known that the novel The History of the Siege of Lisbon undertakes a revision of the origin of Portuguese identity by revealing the fragile historical fundament in the sense of a culture’s hybridity. This study argues that in this story the problematic search for ‘pure’ historical origin is intertwined with the search for ‘pure’ text. By analyzing the dense intertextual net of Raimundo Silva’s doubtful and creative proof-reading it becomes evident that it is less a question of proof-reading than of translating that is at stake in this historiographic metafiction. From this perspective the adventure of reading/writing turns out to be a question of criss-crossed identity that is extended to the novel’s reader: in the case of its translation into German, the new text has to tackle with the reader’s cultural affinity with the Crusaders.

Open access
2 source records
European Cultural and National Identity
Translation Studies and Practices
Cultural, Media, and Literary Studies
Original source
Apr 30, 2013·Americanae (AECID Library)
0 cites
"PORTO ALEGRE VIVE": (CO)OPERAÇÃO E FORMAÇÃO DE REDES NA ORGANIZAÇÃO DA CIDADE

Luciele Nardi Comunello

This paper presents a cartography of networks in (co)operation, in an urban movement: Porto Alegre Vive. We used the network topology for centralized, decentralized and distributed networks; some principles of complex thinking: dialogic, hologram and self-eco-organization, as well as the perspective of order-disorder-organization. The results point to communication forms; to centralization and mediation, as well as the distribution, emphasizing a non-bou­ndary paradigm. The cooperation is understood as cause and effect of more autonomous relations and, therefore, more democratic.

Open access
Contemporary Social and Educational Issues
Urban Development and Societal Issues
Cultural, Media, and Literary Studies
Original source