Effectiveness Analysis of Game Asset Production in Web3-Based Metaverse Game Production
Abstract
In this study, the Web3-based metaverse game platform promotes a user-centered creator economy and has an important influence on NFT value and user experience. The effectiveness of creating finished and modular game assets was compared and analyzed for The Sandbox. A research model was designed in which the quality of use of ISO/IEC 25010 was set as an independent variable and the parameters and dependent variables of the Extended Technology Acceptance Model (ETAM). A group of 20 experts were verified by the Delphi technique and performed an empirical analysis. The modular asset increased the intention to continue using by enhancing the perceived ease of use compared to the completed type. This suggests that the modular asset contributes to the revitalization of the NFT-based economy in the Web3 metaverse environment.
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